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Every year from Sept. 15 – Oct. 15, we observe Hispanic Heritage Month – a time to reflect on and commemorate the enduring legacy of Latin American, Hispanic, and Latino individuals who have made profound impacts across our communities, our workplaces, and the games we create. Meet some of the Latinx teammates at Crystal, and […]
Name: Lizzie Rose From: Wales, UK Role: Environment Artist Brief summary of role: “I help bring the Environments in which we explore in video games to life! I utilize art concepts and author them in 3D to be used in our games. I contribute to the environment where your favorite characters roam, making them feel […]
Name: Grant Campbell From: Tumwater, Washington Preferred pronouns: He/His/Him Job Title & Role: Associate Designer Brief Summary of Role: “I prototype, test, implement, and fix gameplay mechanics.” What is your favorite video game? Team Fortress 2 What three words describe Crystal Dynamics: Friendly, Exciting, and Inspiring Why did you choose CD? “I played the original […]
Name: Jessica Elmore-Snider From: Seattle, WA (by way of Oakland, CA) Pronouns: She/Her/Hers Role: UX/UI Producer Brief summary of role: I am responsible for making sure the UX/UI department stays on track across multiple projects here at Crystal. Favorite Video Game: This is such a tough question! Probably Zelda: Wind Waker Three words to describe […]
Can you give us a quick introduction about who you are and what you do at Crystal Dynamics? My name is Alisha Thayer, and I am a Lead Technical Designer at Crystal Dynamics. I’ve been working in the video game industry for twelve years now. Technical Design is one of the lesser-known design specializations. Technical […]
Can you give us a quick introduction about who you are and what you do at Crystal Dynamics? My name is Magali Stretton, and I am a senior level designer at Crystal Dynamics. What games have you worked on both at Crystal Dynamics and other companies, and what was your role on those projects? I […]